Video game music, a background vocal arrangement, and a lot of noise
Posted by Kirarin☆Snow ☃ on 2008-10-14
I’ve posted a few new files to my audio repository:
I experimented with decreasing the bit resolution of various H!P tracks and some of them turned out semi-palatable, somewhat resembling video game music from the classic “8-bit era”:
“Tsuugaku Vector ☂”
“Go Girl ~Koi no Victory~”
“Ai no Imi wo Oshiete!”
I also discovered the awesome dsp_centercut Winamp plug-in that very cleanly splits a track into center-panned and side-panned components apparently using fast Fourier transform phase analysis. This usually does a good job of suppressing the vocals while still retaining the stereo split of the instrumentals. Pure awesome!
I took advantage of this to produce an alternate arrangement of “Hare Ame Nochi Suki ♡”, which has some of the best background vocals I’ve ever heard in an H!P song (though to be truthful, I haven’t paid much attention to background vocals since they’re often drowned out…). This piece removes most of the main vocals in the pre-chorus and chorus and amplifies the background vocals instead, resulting in a fresh new melody… ^.^
And finally, here’s a bunch of noise “transformations” of “Tsuugaku Vector ☂” and the entire Kirarin☆Land album, which I recorded last night (in real time, one pass each for the background track and the vocals+ track) using some fancy studio equipment (actually just a delay filter). “Tsuugaku Vector ☂” is kind of stale, but Kirarin☆Land is … something else.
[CFB: Poke me if you want a lossless copy of the noise… :)]